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author | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 10:41:23 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 10:41:23 -0700 |
commit | 79dce6268850fb1b0d76c15d5399d66bcd286e5f (patch) | |
tree | 1ab0e20ce928b93262da820c2aa8a91e86a801f9 | |
parent | bae6192c54533e8da95d8ae1ed4d4eccee28c39a (diff) | |
download | stage-79dce6268850fb1b0d76c15d5399d66bcd286e5f.tar.gz stage-79dce6268850fb1b0d76c15d5399d66bcd286e5f.tar.bz2 stage-79dce6268850fb1b0d76c15d5399d66bcd286e5f.tar.xz stage-79dce6268850fb1b0d76c15d5399d66bcd286e5f.zip |
About to add the processing core.
-rw-r--r-- | default.bld | 2 | ||||
-rw-r--r-- | src/.gitignore | 1 | ||||
-rw-r--r-- | src/command.cpp | 2 | ||||
-rw-r--r-- | src/game.h | 4 | ||||
-rw-r--r-- | src/gamebuilder.cpp | 13 | ||||
-rw-r--r-- | src/gamestate.cpp | 11 | ||||
-rw-r--r-- | src/gamestate.h | 16 |
7 files changed, 43 insertions, 6 deletions
diff --git a/default.bld b/default.bld index a2a0a8a..0c7f50c 100644 --- a/default.bld +++ b/default.bld | |||
@@ -8,7 +8,7 @@ target "stage" | |||
8 | CXXFLAGS="-ggdb"; | 8 | CXXFLAGS="-ggdb"; |
9 | CFLAGS="-ggdb"; | 9 | CFLAGS="-ggdb"; |
10 | 10 | ||
11 | FLEXFLAGS="-osrc/parser.yy.c"; | 11 | FLEXFLAGS="-osrc/parser.yy.c --header-file=src/parser.yy.h"; |
12 | BISONFLAGS="-d"; | 12 | BISONFLAGS="-d"; |
13 | 13 | ||
14 | LDFLAGS += "-lbu++"; | 14 | LDFLAGS += "-lbu++"; |
diff --git a/src/.gitignore b/src/.gitignore index 721300b..6f29247 100644 --- a/src/.gitignore +++ b/src/.gitignore | |||
@@ -1,3 +1,4 @@ | |||
1 | parser.tab.c | 1 | parser.tab.c |
2 | parser.tab.h | 2 | parser.tab.h |
3 | parser.yy.c | 3 | parser.yy.c |
4 | parser.yy.h | ||
diff --git a/src/command.cpp b/src/command.cpp index 5b859f7..e81d307 100644 --- a/src/command.cpp +++ b/src/command.cpp | |||
@@ -41,6 +41,6 @@ void Command::print() | |||
41 | sio << " " << (*i).sValue; | 41 | sio << " " << (*i).sValue; |
42 | } | 42 | } |
43 | 43 | ||
44 | sio << sio.nl; | 44 | sio << *pAst << sio.nl; |
45 | } | 45 | } |
46 | 46 | ||
@@ -3,9 +3,11 @@ | |||
3 | 3 | ||
4 | #include <bu/string.h> | 4 | #include <bu/string.h> |
5 | #include <bu/hash.h> | 5 | #include <bu/hash.h> |
6 | |||
6 | #include "function.h" | 7 | #include "function.h" |
7 | #include "situation.h" | 8 | #include "situation.h" |
8 | #include "scope.h" | 9 | #include "scope.h" |
10 | #include "commandset.h" | ||
9 | 11 | ||
10 | class Game | 12 | class Game |
11 | { | 13 | { |
@@ -20,7 +22,7 @@ private: | |||
20 | VariableHash hGlobalParam; | 22 | VariableHash hGlobalParam; |
21 | FunctionHash hFunction; | 23 | FunctionHash hFunction; |
22 | SituationHash hSituation; | 24 | SituationHash hSituation; |
23 | Bu::String sCurSituation; | 25 | CommandSet csGlobal; |
24 | }; | 26 | }; |
25 | 27 | ||
26 | #endif | 28 | #endif |
diff --git a/src/gamebuilder.cpp b/src/gamebuilder.cpp index e6c1f38..45aee50 100644 --- a/src/gamebuilder.cpp +++ b/src/gamebuilder.cpp | |||
@@ -139,10 +139,17 @@ void GameBuilder::addCommandParam( const Bu::String &sValue ) | |||
139 | 139 | ||
140 | void GameBuilder::closeCommand() | 140 | void GameBuilder::closeCommand() |
141 | { | 141 | { |
142 | pCurCmd->print(); | ||
143 | sio << *pCurRoot << sio.nl; | ||
144 | pCurCmd->setAst( pCurRoot ); | 142 | pCurCmd->setAst( pCurRoot ); |
145 | delete pCurCmd; | 143 | pCurRoot = pCurNode = NULL; |
144 | pCurCmd->print(); | ||
145 | if( bGlobal ) | ||
146 | { | ||
147 | pGame->csGlobal.addCommand( pCurCmd ); | ||
148 | } | ||
149 | else | ||
150 | { | ||
151 | delete pCurCmd; | ||
152 | } | ||
146 | pCurCmd = NULL; | 153 | pCurCmd = NULL; |
147 | } | 154 | } |
148 | 155 | ||
diff --git a/src/gamestate.cpp b/src/gamestate.cpp new file mode 100644 index 0000000..fcd3433 --- /dev/null +++ b/src/gamestate.cpp | |||
@@ -0,0 +1,11 @@ | |||
1 | #include "gamestate.h" | ||
2 | |||
3 | GameState::GameState( Game *pGame ) : | ||
4 | pGame( pGame ) | ||
5 | { | ||
6 | } | ||
7 | |||
8 | GameState::~GameState() | ||
9 | { | ||
10 | } | ||
11 | |||
diff --git a/src/gamestate.h b/src/gamestate.h new file mode 100644 index 0000000..2754873 --- /dev/null +++ b/src/gamestate.h | |||
@@ -0,0 +1,16 @@ | |||
1 | #ifndef GAME_STATE_H | ||
2 | #define GAME_STATE_H | ||
3 | |||
4 | class Game; | ||
5 | |||
6 | class GameState | ||
7 | { | ||
8 | public: | ||
9 | GameState( Game *pGame ); | ||
10 | virtual ~GameState(); | ||
11 | |||
12 | private: | ||
13 | Game *pGame; | ||
14 | }; | ||
15 | |||
16 | #endif | ||